MONO / DEMO
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03
>
scorch-2p
netplay
lob shells, win the duel
>
bubble
touch
pop them before they drift away
>
invaders
arcade
the wave is coming
Single Player
05
>
bounce
bouncing ball, classic physics
>
pong
the original, against the wall
>
dodge
slip past the falling debris
>
starfighter
sprite
scroll through enemy space
>
tiltmaze
scene
tilt the world, roll the ball
Netplay 2P
02
>
pong-2p
netplay
pong, with a real opponent
>
battleship-2p
netplay
call out the grid, sink the ship
Touch
01
>
paint
touch
finger on the canvas, sixteen shades
Tech Demos
07
>
synth
audio
square waves and chiptune envelopes
>
clock
time
wall time, drawn pixel by pixel
>
motion
sensor
accelerometer, live read-out
>
save
data
persistent storage, slot by slot
>
engine-test
api
every API surface, exercised
>
scene-test
scene
scene graph, layered transforms
>
shader-test
shader
post-process passes on the framebuffer